Journey of a Game Developer

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Academia Reborn

During the 3-day Google Game and Application Academy Jam, we made this game with our team. Puzzle - Adventure game including 5 puzzles and collectable objects for each puzzle. Once the player has solved all the puzzles, he/she can put the collected pieces together at the end to complete the symbol and the game is over.

404 The Game

During the 3-day YILDIZ Jam, we made this game with our team. We created puzzles that can be solved using mechanics such as Forced Perspective, Dynamic Laser Reflection, Perspective Shift. When the player completes the game, they go back to the beginning and start all over again and the game continues forever.

PATOWAR

Patowar was developed with 2 developers and 1 scrum master in a 1 month period. The game is an RTS multiplayer game between nanomicrobes and robotic immune system. Our game has mechanics such as formation, attack mechanics, unit spawner and resource generators. Up to 4 people can play with server or steam multiplayer. 

Glen's Shop

About me:

Hello, my name is Serhat. I have been playing games since the mid 2000s. My favorite genres are puzzle, adventure and strategy games. 

Since the beginning of 2023, I am learning game developement. My game development process started after I was selected for the Google Game and Application Academy. 

Until now, I have tried to expand my portfolio by participating in various jams and gain experience in as many areas as possible.

Projects: 

404 The Game:

We developed a first-person adventure-puzzle game using Forced perspective, Dynamic laser reflection and Perspective shifting mechanics. We wanted to push our limits and create a different experience in a short time. 

Patowar: 

Patowar is a small-scale RTS multiplayer game developed by 2 developers in a month. In addition to mechanics such as unit formations, resource management, we offered multiplayer support with steam or via server. For networking we used Photon and then Mirror. As our first multiplayer experience, we learned a lot from scratch.

Academia Reborn:

Developed in 48 hours and ranked second out of 109 games. Consisting of 5 separate puzzle sections, the player collects one piece at the end of each section and puts it in inventory. In the final chapter, he/she combines the 5 pieces he/she has collected and solves the puzzle. 

To reach me and learn more:

taserdeveloper@gmail.com
LinkedIn

Google Project Management 

Certificate of Completion from Coursera

Unity Game Developement Badge 

Google Game and Application Academy

Google Game and Application Academy

Game Jam - 2nd Place